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Electronic Arts
- Orlando, FL / Austin, TX / Seattle, WA
Use EA's Digital Platform technologies to implement server features and components. Create client code to support features and improve multiplayer experiences. Improve client and server online systems to improve latency, reliability, scalability, performance, and memory. Design and improve on architecture and infrastructure improvements for live systems and workflows. Wor
Posted Today
Electronic Arts
- Redwood City, CA / Orlando, FL / Austin, TX
Develop core rendering features, engine components and tools. Research and implement rendering techniques. Create reusable and flexible rendering technologies. Write technical design specifications. Design, maintains, implements, tests and debugs code, pipelines and other rendering related sub components and packages. Profiles and optimizes rendering modules of a game eng
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We are a global team of creators, storytellers, technologists, experience originators, analysts, data scientists and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination. The Office of the Experience Organization focuses on driving effectiveness ac
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Lead in game self service teams responsible for multiple sites and experiences. Guide self service teams through continuous improvement, roadmap development, and planning cycles. Look for opportunities to improve the in game self service experience and prepare for future business growth. Work with key stakeholders to implement strategies for new capabilities and define, s
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Electronic Arts
- Redwood City, CA / Marina del Rey, CA
Creative and Development (C & D) powers EA Studios to create even greater player experiences. We help shape the future from the way games are created, to how they are played and viewed. We are a global team and the largest studio within EA! Studios Technology Group (STG) is one of several teams within C & D. The Tools and Technology Team within STG is looking for accompli
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Electronic Arts
- Redwood City, CA / Boston, MA / Orlando, FL / 7 more...
Lead and manage a team of highly engaged engineers, fostering a culture of performance, maintainability, quality, and automation. Collaborate effectively with various stakeholders, to align solutions and achieve optimal outcomes for all parties involved. Provide technical leadership, mentoring, and career guidance, ensuring the professional growth and development of team
Posted Today
include Lead a team of mobile product marketers to own and deliver the marketing strategy for a group of mobile games and franchises. Align strategy with financial plans, product roadmaps and audience insights to launch new games and scale existing in market titles Own Marketability validation and optimization for EA Mobile games from incubation to launch and throughout th
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Electronic Arts
- Austin, TX / Seattle, WA
Responsible for the full operational aspects of game development, including establishing development framework, reporting, risk management, capacity planning, resource management and budget. Owns projects budgets and opex. Drives improvements in operational efficiency within the studio to meet financial targets. Partners with finance to maintain a healthy P&L. Partners wi
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Frostbite is EA's proprietary game engine that comes equipped with ample technologies designed to build incredible games. Our in house engine offers the unique ability to adapt to each game while working hand in hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innova
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Work proactively with Technical Art Directors on game teams to understand their content workflows and the challenges they face to identify how to help them improve Partner with the Frostbite development team to make engine improvements that are needed by game teams in production Lead collaborative improvement efforts that bring Frostbite team members across the world clos
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We are Frostbite Frostbite is EA's proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in house engine offers the unique ability to adapt to each game while working hand in hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an
Posted Today
You will help create EA brand design work that resonates with our culture and embody our values, ensuring the delivery of pixel perfect assets. You will contribute to all Electronic Arts brand related projects across several touchpoints including employee communications and engagement campaigns, global events, workplace design, social media, web presence, merchandise, and
Posted 1 day ago
Lead a team of Lifecycle Marketing planners to create a multi channel approach to Lifecycle Marketing that thoughtfully addresses both player needs and business objectives with clear goals, KPIs, strategies and tactics. Responsible for the planning of email and in game marketing channels with plans to extend to new touchpoints like SMS. Shape the future of the franchise b
Posted 1 day ago
The future of entertainment is interactive, and our Marketing team plays an important role in this future by building content, culture, and community around our brands. We empower audiences to Play, Create, Watch, and Connect across our amazing franchises and experiences, including The Sims, Madden NFL, EA SPORTS FC, Apex Legends, and Battlefield. We're a multi functional
Posted 1 day ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
Research and guide the exploration of potential solutions for Content Creation Problems as specified by Technical Art Director of Procedural Workflows and directly create proof of concept work in pre production. Work with Artists, Technical Artists, Tools Software Engineers & Rendering Software Engineers to convert prototype content generation solutions into production co
Posted 1 day ago
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